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====== Ash ====== {{ http://www.freewebs.com/aerandirthedragonelf/archer.jpg?300}} ===== Introduction ===== //Go ahead, run. See if you can outpace my arrows// Ash is tall for an elf, and someone clearly most at home in nature. He carries a massive greatbow (carved from very wood he is named after), and although somewhat reserved, is prone to showing off his excellent marksmanship, frequently firing more than one arrow at a time. His keen senses makes him unusually perceptive and coupled with an innate wisdom provides him with deep insight towards the motives and intentions of others. **Were you born in Lockenport, or elsewhere?** I was born in a forest to the north, far beyond the Torgen mountains. **Do you have a big family? Do you stay in touch with them?** Of our family only a few scattered ashes remain. I grew up amongst the Fey. **What are your religious beliefs?** I tend to follow the path of Melora. The same way a fox or cricket would. **Do you have any famous ancestors?** We travel with a light step, and attempt to leave no footprints. **What sort of education or training have you had?** The Elders showed me where to start, the Great Mother, where to go. **Do you have a trade (other than “adventuring”)?** I am an explorer, the adventure seems to follow. **Do you have many enemies?** Not many, no. **What style of clothes do you favour?** In the Feywild even trained monkeys wear noble hats. Better to have quiet armor, sensible boots, and a non-assuming cloak. **Have you ever killed someone?** None undeserving. **What is your opinion of the Lockenport authorities?** The Guilds you mean? Their complex balance of power seems to be for the greater good. ===== Journal ===== ==== Fate favours the Fearless ==== Last night I realized the patently obvious - ever since Elsir Vale I've been doing little other than traveling from battlefield to battlefield - and not for any ill intent either. I accept this fate as Battlefield Archer and will hone my skills accordingly. ==== Once more into the Pit ==== Score. Clearly The Pit can be a very lucrative place. Oh, and also a way into the Shadowfell. I wonder when we'll be going down again, and how one would go about confronting that bizarre ball of gravity. It looked terribly lethal, no doubt guarding treasure. Not that I currently need the money. Come to think of it, I never did replace my ritual book after the Firestorm - always for a lack of gold. Ol' Mabe predicted that I'd be coming back to the arts one day - maybe it's time to invest in a new one. ==== A Short Treatise on Travelling ==== Only the most naive traveller thinks that the opposite of forward is back, for once one has gone forwards, then turning around and going back does not deliver one to where one started. We have long known that time is a fourth dimension of sorts, and that suggests the tantalising possibility that one may be able to find a direction, call it anti-forward, that could enable one to return to the exact spot, in both time and space, from where one started. A search for such a direction to turn to may well be a fool's errand. Or not. It is easy to think of space as a container of sorts, with three axes in perpendicular arrangement stretching from where one is into infinity - a vacuum in which one may move freely. For this to have any meaning though, it is worth noting that there have to be at least two objects concerned, one you measure from and one you measure to, for if there was to be only one object in space, distance would become meaningless, as if in a dream. We perceive time as a straight line, with our conscious experience as a point on it inexorably moving forwards. Yet, despite our perceptions, we think of the past as something concrete, a place that could be revisited, as if it still exists. We consider the future fungible, a set of possible occurrences on which we may impose our will. Yet, continue to extract from nature her laws and rules that reveals a clock-like regularity, one in which we, and by that I mean the subjective we, the one that observes, have very little choice. Reality is no doubt more complicated. It's worth noting that when viewed from afar, a line becomes curved, as space itself is curved. When viewed in a small enough time frame, almost all known physical processes can as easily run forwards as back, and paradoxically it seems that one may "borrow" energy from the future as long as you "pay" it back quickly enough, which raises the question; on our imaginary time-line, just how "thick" is the slice of now? Normally time and space appear linear, yet up close or from afar it is circular. We know that for light to go forwards it requires interacting and rotating fields, and so it seems possible, likely even, that time and space are mere shadows of a bigger thing in which rotation and translation are intimately connected. With only a tiny turn your gaze can move a hundred miles over a distant and curved horizon, one that up close, looks very flat indeed. Which suggests that when it comes to movement, the way back may very well be to go forward enough, and that the quickest way forward is a turn of sorts. ===== Background ===== [[ash_heroic|Ash Heroic Tier]] ===== Character Sheet ===== **Build:** Archer Ranger **Race:** Elf **Theme:** Explorer **Background:** Elf - Fey Ally **Ability Focus:** Dexterity, Wisdom **Paragon Path:** Battlefield Archer {{Ash12.dnd4e}}

ash.1440750981.txt.gz · Last modified: 2015/08/28 10:36 by Henk