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corrin [2010/04/06 20:29]
Richard Askham
corrin [2011/12/09 07:54]
Richard Askham [About Corrin]
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 ====== Corrin ====== ====== Corrin ======
-{{ http://dnd4edition.com/faq/halfling10.jpg?504}} +{{http://www.wizards.com/dnd/images/​RacesNClasses_Gallery/​113179.jpg?200 }}
-Corrin is a halfling rogue. He grew up with his family and extended family upon the water ways connected to Lakes Wintermist & Nen. An unwelome association with a young Halfling ranger (Merric), in Nenlast, resulted in him being banned from his family when he was 17 years old.  The two went on to become good friends and parted company 6 months ago in Harkenwold, as Merric ventured into the Harken forest. ​ Corrin joined up with a bunch of adventurers called the Knights of the Serpent and is currently on a mission with them.+
  
-====== Character Stats ====== +Corrin ​is a halfling rogue. He grew up with his family and extended family upon the water ways connected to Lakes Wintermist & Nen. An unwelome association with a young Halfling ​ranger (Merric)in Nenlastresulted in him being banned from his family when he was 17 years old. The two went on to become good friends and parted company 6 months ago in Harkenwold, as Merric ventured into the Harken forest. ​ Corrin joined up with a group of adventurers called the [[kots|Knights of the Serpent]] and is currently on a mission with them.
-Corrin, level 7 +
-  * Halfling, ​Rogue +
-  * Build: Trickster Rogue +
-  * Rogue Tactics: Artful Dodger +
-  * Rogue: Rogue Weapon Talent +
-  * Background: Halfling - BannedGeography - Wetlands (+2 to Stealth)+
  
-FINAL ABILITY SCORES +Corrin recently arrived in Lockenport whilst delivering a mirror as part of a mission with the [[kots|Knights of the Serpent]].
-  * Str 12, Con 14, Dex 19, Int 11, Wis 10, Cha 16.+
  
-STARTING ABILITY SCORES +===== About Corrin =====
-  * Str 12, Con 13, Dex 16, Int 11, Wis 10, Cha 14.+
  
-  * AC: 19  +Greetings. I am Corrin Longriver. I am new to Lockenport and am quite excited by the prospect of exploring this f###ing amazing city, and the island it is located on.
-  * Fort: 16  +
-  * Reflex: 20  +
-  * Will: 17+
  
-  ​HP: 56  +**Were you born in Lockenport, or elsewhere?**
-  ​Surges: 8  +
-  ​Surge Value: 14+
  
-TRAINED SKILLS +No.  Born and raised on the Nentir waterwayson the mainlandin the far north.
-  * Stealth +14Thievery +14Insight +8, Bluff +11, Acrobatics +16, Perception +8+
  
-UNTRAINED SKILLS +**Do you have a big family? Do you stay in touch with them?**
-  ​Arcana +3, Diplomacy +6, Dungeoneering +3, Endurance +5, Heal +3, History +3, Intimidate +6, Nature +3, Religion +3, Streetwise +6, Athletics +4+
  
-FEATS +You could say I come from a large family. My parents, uncles, aunts, grandparents,​ and great uncles and aunts, and all their families live together on houseboats. They numbered about 53 in total, when I last saw them, living across seven houseboats. Pretty much travelling the waterways as a loosely knit group. Of course, that all feels like distant past now. My family have disowned me because of a boat burning incident incorrectly blamed on my best friend Merric. F###, that's all I feel like saying about it now. I last saw Merric ranging into the Harken forest many months ago, and I wonder how the crazy bastard is getting along; I guess he's the closest person I have to f###ing family now. 
-  * Level 1: Backstabber +  
-  Level 2: Halfling Agility +**What are your religious beliefs?**
-  ​Level 4: Improved Initiative +
-  ​Level 6: Martial Alacrity (retrained to Escape Artist at Level 7)+
  
-POWERS +I became a devout follower of Avandra whilst adventuring with the Knights. I was pleasantly surprised ​to learn just how much damn power those Gods wield.
-  * Rogue at-will 1: Sly Flourish +
-  * Rogue at-will 1: Deft Strike +
-  * Rogue encounter 1: Dazing Strike (retrained ​to Guarded Attack at Level 2) +
-  * Rogue daily 1: Trick Strike +
-  * Rogue utility 2: Tumble (retrained to Fleeting Ghost at Level 3) +
-  * Rogue encounter 3: Bait and Switch +
-  * Rogue daily 5: Flashy Riposte +
-  * Rogue utility 6: Vexing Flanker (retrained to Ignoble Escape at Level 6) +
-  * Rogue encounter 7: Circling Predator+
  
-ITEMS +**Do you have any famous ancestors?​**
-  ​Leather Armor, Dagger (10), Adventurer'​s Kit, Thieves'​ Tools, Trail Rations (10), Vicious Short sword +1, Safewing Amulet +1, Thieving Dagger +1, Bag of Tricks, Gray (heroic tier), Cloak of Resistance +1, Gloves of Piercing (heroic tier), Bracers of Defense (heroic tier)+
  
-====== Player ====== +Famous? No.
-[[rich|Rich]]+
  
 +**What sort of education or training have you had?**
  
 +I am mostly self-taught. Don't get me wrong, I learnt most of what I know from others, however it was through my commitment, hard work, and practice that I transformed those learnings into sh!thot skills.
  
 +**Do you have a trade (other than "​adventuring"​)?​**
  
 +If I have to, I can survive quite comfortably as a wealth redistribution agent. ​ It can a risky and draining line of work which is why I prefer the adventuring. ​
  
 +**Do you have many enemies?**
  
 +Not that I am aware of.
  
 +**What style of clothes do you favour?**
  
 +Something simple and functional, that blends in and doesn'​t leave a lasting impression.
  
 +**Have you ever killed someone?**
 +
 +Yes. A number of people and creatures. It was all in the line of duty though. Those f###ers had it coming... mostly.
 +
 +**What is your opinion of the Lockenport authorities?​**
 +
 +They seem relatively chilled. (Especially compared to the Thunderspire tyrants) I don't trust them.  The streets of Lockenport appear to be brimming with opportunity.
 +
 +===== Corrin'​s Journal =====
 +
 +Week 1
 +
 +So no one mentioned the little detail regarding the undead horde invasion. Not that I'm overly concerned about it; I love f###ing surprises!
 +
 +====== Character Stats ======
 +
 +{{:​corrin_7.dnd4e|}}
 +
 +
 +====== Player ======
 +[[rich|Rich]]
corrin.txt · Last modified: 2011/12/09 10:18 by Richard Askham