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====== Xavorin Aldriksson ====== Xavorin Aldriksson had always led a simple life. Growing up in a small Dwarven community in the mountains, all he could hope for was to one day receive a pair of mountain goats from his father, to marry his dwarven sweetheart, and to start a family of his own. Xavorin and his family were close. They had to be growing up in the harsh conditions above the tree line in the mountains; sometimes they had to severely ration their food just to make it through a bitter cold winter. Xavorin and his brother Thaovin were the closest of friends. In some sense Thaovin was his only friend, since the closest family was over 15 miles away. Although the best of friends, the brothers were always fighting, arguing over the smallest of differences. The two dwarves where very competitive, testing each other to see who could climb the steepest cliff face, or who would be the first to complete the 30 mile hike through the Silvergleam pass. After a particularly bitter fight the boys had not been spoken to each other for over four weeks. At the end of her wits, Husmor Aldriksson sent Xavorin and Thaovin off to Windsbitter Plateau to find new grazing for the mountain goats. And to mend their differences... Only Xavorin returned. Without a word to either of his parents, Xavorin packed his few belongings. Husmor and Pader Aldriksson pleaded with their son, but to no avail. With a single tear in his eye, Xavorin kissed both of his parents on the forehead, and as he walked down the path from the stone cabin, he turned and whispered: “I go to Karak Kadrin”. The Aldrikssons saw neither Xavorin nor Thaovin ever again. ===== About Xavorin ===== {{ :xavorin.jpg?300|}} **Were you born in Lockenport, or elsewhere?** Hmmph... My family: serfs of the local Thane. My familiy stay in the mountains near the Silver Mines of Thogrim Wyrmsbane, where they herd mountain goats, and make posset. I was born and raised in the mountains, and for many years knew only the few local families of clan Wyrmsbane. **Do you have a big family? Do you stay in touch with them?** Only my mother and father remain. Of my brother, I will not speak… **What are your religious beliefs?** Several years ago I left home and family to go to Karak Kadrin, the Slayerkeep, leaving my devastated family behind. At Karak Kadrin I entered the shrine of Kord, shaved my head, but for a crest, burnt the shirt on my back, and forever forswore the use of armour. I was given an axe from the keep’s weapons store, for I could not afford one of my own. After a year of arduous training, I received my first sacred tattoo, and then I began my quest for doom in battle, to die for my great shame, for the sin I committed. I now I pay to Kord to guide my arm and help me find the courage to face my own death. May I die with my sin fixed within my mind, so I may be allowed into Kord’s hallowed halls, for otherwise I will be doomed to eternity as a restless spirit. **Do you have any famous ancestors?** No, we were a serf family. **What sort of education or training have you had?** During the year at Karak Kadrin, I learned to read the rune script, and received religious instruction so that I could prepare for my death. I still cannot read common, although I did learn to speak it. Most of my time was spent on weapons training and in hand-to-hand combat. **Do you have a trade (other than "adventuring")?** Grmph… goat herd, but I left that life… **Do you have many enemies?** All my opponents have died in battle. If they had not, I would have already completed my quest… **What style of clothes do you favour?** I keep my head shaved, but for a strip that goes from the top of my forehead back to the neck. This crest I dye orange and spike up with pig grease. My hands, arms, chests and back are tattooed in blue, and I won’t wear a shirt or armour. These are the traditions of the Slayers of Karak Kadrin. **Have you ever killed someone?** I am a [[Dwarf Slayers|Slayer]], what do you think that means? **What is your opinion of the Lockenport authorities?** As long as they do not interfere with my quest, I have no issue. ===== Xavorin's Prayers ===== ==== Arrival ==== Kord, God of Storms and Lord of Battles, hear my prayers: I left Kellon-on-Sea a day ago, making my way towards Lodren’s Gate. With your strength guiding my hand, I have slain the last troll in the nearby woods, and now seek further monsters to face in combat. I have heard that an undead horde is making for Comack Island. This will bring many opportunities to slay the foul undead foes of the dwarves and other good peoples: I can hear your voice in the storms, calling me there. Getting to the island proved to be easier than I thought for many refugees were fleeing the island, and I very quickly found a ferry. During the crossing, I could not but think of Thaovin, and a lump came to my throat… maybe I will find release in Lockenport. On arriving in Lockenport I found out that there is a guild dedicated only to adventurers, much to my surprise. Although I have previously on worked alone, or in the company of other Dwarven Slayers, I have decided to join the Irregulars for this should give me many opportunities to face mighty foes in battle. Although I have just arrived, I have already been asked to report to a field office that has been established in the Estenwold, there to meet with Tavius Hume, and receive further instruction. Kord, I ask that you bless this new undertaking. Kord, may you grant me the courage to face all foes, the strength of arms to cleave them, and let me to prove your might in battle and win glory and renown in your name. ==== Defenders of Comack Island ==== Kord, God of Storms and Lord of Battles, hear my prayers: On the way to Estenwold, we passed an abandoned village. We met there with Tavius, who told us we were to take a warning to the centaurs. In the Estenwold, we were attacked by death hounds. You, Lord of Battles, guided my axe whilst I quickly despatched the death hounds, meanwhile the weaker members of our party were attacked by some fell undead horrors, purported reapers, and some mist that sucked the very life force from us. With faith in you, I helped the team overcome these evil undead fiends. Later we came upon the centaurs, and words from the musician, sweeter smelling than the mountain flowers, hmff, convinced the centaurs to come to our aid. They informed us that the abandoned village in the Glistening Hills was cursed, and that the camp must be abandoned. The centaurs offered to help us return quickly, but the unreliable fey magic failed, and we appeared in some underground cavern. As you know Lord, I can only rely on the accuracy of my own axe, and your power to guide it. After I had dispatched several abominations in the cavern, we explored the cavern further, and were attacked by otyuhgs, that I bravely faced and slew. We found a camber with an ancient harp, originally used to seal the Glistening Hills and prevent the foul abominations for overwhelming the surrounding area. Although my companions lacked courage, with faith in the Strength of Kord, I went forth to slay the monsters, ready to face my own death, to find penance for my crime. We were victorious, despite the lack of faith of my companions, and the musician, with the halflings help, started to play the harp in an attempt to seal the rift. Whilst the musician was playing the complex music on the harp necessary to seal the rift, further otyugh appeared through the bubbling red goo of the rift, threatening the musician and the halfling. Presenting the Sword-and-Bolt, the force of my faith pulled the neo-otyugh towards me and I then slashed with my axe. Having suffered many wounds, I was close to achieving final penance in battle, when further monsters started to appear through the rift, leaving the occupied musician much exposed. He called to me, I would need to protect him against attack whilst he finished closing the rift. If I did not, he would fail to close the rift, and the Glistening Hills and the whole of Cormack Island would be overrun with abominations. Kord, I ask your forgiveness, for I chose to save the people of Cormack Island over my own salvation. There will be more battles because Vedroth’s undead hordes continue of arrive, maybe in one of these battles I will achieve my goal. Kord, may you grant me the courage to face all foes, the strength of arms to cleave them, and let me to prove your might in battle and win glory and renown in your name. ==== Winter Comes Early ==== Kord, God of Storms and Lord of Battles, hear my prayers: Tavius has moved the Estenwold field office in the Glistening Hills, preventing the rift from reopening. Without even a days rest, Tavius sent us to investigate a strange circle of snow and ice. I was filled with gratitude for this must mean the opportunity to face further foes in battle. Kord, may you grant me the courage to face all foes, the strength of arms to cleave them, and let me to prove your might in battle and win glory and renown in your name. ===== Xavorin's Statistics ===== **Xavorin Aldriksson**, level 7\\ Dwarf, Avenger\\ Build: Commanding Avenger\\ Avenger's Censure Option: Censure of Unity\\ Geography - Mountains (+2 to Dungeoneering) FINAL ABILITY SCORES\\ STR 11, CON 14, DEX 11, INT 17, WIS 19, CHA 8 STARTING ABILITY SCORES\\ STR 11, CON 12, DEX 11, INT 16, WIS 16, CHA 8 AC: 21 Fort: 17 Ref: 18 Will: 19\\ HP: 64 Surges: 9 Surge Value: 16 TRAINED SKILLS\\ Endurance +12, Heal +12, Perception +12, Religion +11\\ UNTRAINED SKILLS\\ Acrobatics +3, Arcana +6, Athletics +3, Bluff +2, Diplomacy +2, Dungeoneering +11, History +6, Insight +7, Intimidate +2, Nature +7, Stealth +3, Streetwise +2, Thievery +3 POWERS\\ Basic Attack: Melee Basic Attack\\ Basic Attack: Ranged Basic Attack\\ Dwarf Racial Power: Dwarven Resilience\\ Avenger Feature: Abjure Undead\\ Avenger Feature: Divine Guidance\\ Avenger Feature: Oath of Enmity\\ Avenger Attack 1: Bond of Censure\\ Avenger Attack 1: Overwhelming Strike\\ Avenger Attack 1: Seeking Brand\\ Avenger Attack 1: Argent Mantle\\ Heal Utility 2: Healer's Gift\\ Avenger Attack 3: Bound by Fate\\ Avenger Attack 5: Menacing Presence\\ Religion Utility 6: Deliverance of Faith\\ Avenger Attack 7: Blade Step FEATS\\ Level 1: Unarmored Agility\\ Level 2: Avenging Allure\\ Level 4: Dwarven Weapon Training\\ Level 6: Deadly Draw ITEMS\\ Cloth Armor (Basic Clothing)\\ Adventurer's Kit\\ Punishing Execution axe +2\\ Symbol of Divinity +2\\ Amulet of Warding +1\\ Iron Armbands of Power (heroic tier)\\ Tattoo of Vengeance (heroic tier)\\ Potion of Healing\\ Potion of Cure Moderate Wounds\\ Gauntlets of Blood (heroic tier)\\ ====== End ======

xavorin.1325243291.txt.gz · Last modified: 2011/12/30 13:08 by Craig m4c8