Date: Sunday, December 9th, 2012
Players: Andrew, Craig, David, Henk, Hertzog, Peet, Rich
Level: 10+
Allies have been approached. Battle plans have been drawn up. It is time for the city of Lockenport to take the fight to the Citadel of the Dead, the lair of Vedroth the lich-lord.
Governor Greshtik has masterminded an all-out assault on Vedroth's home base, and a sign-up sheet has been pinned to the notice board in the Irregulars' main hall. It asks for “experienced guild members only” to sign up to be leaders in the front-lines of the coming battle, which will commence in a few days times. Given the high risk profile of this mission, Guildmistress Tarn has made it clear that participation is strictly voluntary. Irregulars who currently have financial obligations to the guild which require them to join missions have been exempted from this particular quest.
There is no specific purse associated with this mission, but fame and glory is certain for those who survive. In addition, Quartermistress Uggard has been instructed to open up the guild's vaults for this mission. Irregulars signing up for this mission should also list a single magical item from the stores that they would like access to.
Case number: 210/02/057
Irregulars participating: Petru, Dawn, Zarra, Xav, Frost, Sha'kar, Ash, Zimmijon, Hunzu, Rockwood, Jimson, Clunk, Zulak, Stoella (and many others – forty three in total)
Leaders: Petru, Zimmijon (and four others)
Summary (phase one): The Irregulars participating in this mission were divided up into six groups, and each group was assigned one floor of the Citadel of the Dead. Armed with a dimensional mine and a portable hole, the goal was for each group to cause an extra-dimensional explosion at approximately the same time, by throwing the mines into the portable holes, leading to the destruction of the citadel. Although Mentius Hume's calculations indicated that only four of the six mines needed to be detonated to bring down the tower, miraculously all six groups of Irregulars managed to succeed in phase one, but not without considerable loss of life.
Fatalities: Of the 43 Irregulars who entered the Citadel, only 23 returned. The whole of the “Gate Ward” and “River Ward” teams died during their missions. All but one member of the “Old Town” group fell, and three members of the “Upper Docks” group were lost. Only the “Upper Ward” and “Lower Docks” teams had no casualties. In addition to the lost Irregulars, two of the Lockenport University staff members providing teleportation into and out of the Citadel also perished.
Notes (“Lower Docks” group)
Notes (“Upper Ward” group)
Summary (phase two): After the successful destruction of the Citadel, a twisted fracture remained visible in the sky, near where the apex of the tower once was. The Ellismay sister were able to determine that this was likely a portal into Vedroth's inner sanctum. After some discussion, Guildmistress Tarn called for volunteers to accompany Karaden Greshtik through the portal to confront the lich-lord.
Fatalities: Vedroth was destroyed! Finally! And Greshtik was forced to destroy the spirit of his long dead son, Tam – a tragic end, but a noble sacrifice.
Notes:
Declarations: The Irregulars recovered a small, stuffed bear from Vedroth's inner sanctum, but this was given to Greshtik for some reason.
Commendations: All guild members who survived this mission were awarded medals as the Defenders of Lockenport. In addition, Clunk, Dawn, Rockwood, Stoella, Zarra, Zimmijon and Zulak were also awarded the Freedom of Lockenport.
Leadership: Although leaders were assigned to each of the teams, their roles in this mission were minor, and mostly limited to deciding when to detonate the mines.
Further investigations:
Accounting notes:
/===========================================================\ | XP notes: Zombie Farm | |-----------------------------------------------------------| | Blaspheme Knights (2 x 1000) = 2,000 XP | | Blaspheme Imperfect (2 x 1000) = 2,000 XP | | Blaspheme Entomber (2 x 1400) = 2,800 XP | | Charnel Zombies (12 x 125) = 1,500 XP | | Quest: Detonate the Dimensional Mine = 2,500 XP | |-----------------------------------------------------------| | Total = 10,800 XP | | Per person ÷ 7 = 1,543 XP | \===========================================================/ /===========================================================\ | XP notes: Soul Gathering Chamber | |-----------------------------------------------------------| | Necrosphinx = 4,000 XP | | Night Hags (2 x 1000) = 2,000 XP | | Skeleton Deathguards (10 x 300) = 3,000 XP | | Quest: Detonate the Dimensional Mine = 2,500 XP | |-----------------------------------------------------------| | Total = 11,500 XP | | Per person ÷ 7 = 1,643 XP | \===========================================================/ /===========================================================\ | XP notes: Vedroth's Inner Sanctum | |-----------------------------------------------------------| | Vedroth = 12,000 XP | | Quest: Bargain with Cenderi = 1,000 XP | |-----------------------------------------------------------| | Total = 13,000 XP | | Per person ÷ 7 = 1,857 XP | \===========================================================/
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Allies: Part Two | The Wizard Baylund |