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trouble_in_esten_town

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====== Trouble in Esten Town ====== **Date:** Sunday, December 27th, 2011 \\ **Players:** Bretton, Daniël, David, Henk, Hertzog, Peet \\ **Level:** 6+ ===== Mission Briefing ===== All is not well in Esten Town. Thanks to the leadership of the Congress of Guild Leaders, the citizens of Lockenport have, for the most part, rallied together to prepare the city from the looming threat of Vedroth's undead forces. However, the leadership of Comack Island's second largest settlement seems to be far less effective, and Esten Town's defenses are reportedly in disarray. Disturbingly, word has reached the Irregulars that there may be a more sinister reason for the town's ill-preparedness that mere incompetence. Intelligence reports indicate that Mayor Roon and his staff may be deliberately sabotaging efforts to prepare Esten Town for a possible attack by Vedroth's legions. This is of great concern to Lockenport's guilds, since the town is the only major settlement between Vedroth's encampments on the west of the island and Lockenport City. The goal of this mission is to investigate the situation in Esten Town, find out if the reports of deliberate sabotage by the Mayor's office are true, and if so, take any steps necessary to remedy the situation. This is a politically sensitive mission, since Lockenport is historically careful not to be seen to interfere too closely in the affairs of Esten Town. Irregulars participating in this mission will need to balance diplomacy and restraint against the need to ensure that Esten Town is properly prepared for any attack. There is a 1500 gp purse associated with this mission, plus a bonus of 1000 gp if the Irregulars can achieve their goal without too much political fall-out. ===== Uggard's Mission Report ===== **Case number:** 210/01/109 **Irregulars participating:** [[Angus]] (1918), [[Rockwood]] (808), [[Neris]] (4019), [[Jimson]] (666), [[Wizen]] (1077), [[Farzel]] (2223) **Leader:** Neris **Summary:** **Fatalities:** **Notes:** * * * **Declarations:** **Commendations:** **Leadership:** **Further investigations:** * * **Accounting notes:** * 1,500 gp award for this mission [source: Jahendris] * 1,000 gp bonus for completing it without political fallout [source: Jahendris] * 1,500 gp award for mission extension [source: Irregulars Esten Town office] ===== XP notes ===== /=========================================================\ | XP notes | |---------------------------------------------------------| | Mezzoloths (4 x 300) = 1,200 XP | | Bloodseep Demon = 300 XP | | Kreelo, Changeling = 1,000 XP | | Snaketongue Vampire = 500 XP | | Water Elementals (2 x 300) = 600 XP | | Archers (4 x 500) = 2,000 XP | | Archer Commander = 400 XP | | Club Spinners (2 x 500) = 1,000 XP | | Alaria, Dimensional Mage = 350 XP | | Mindflayer = 1,000 XP | | Quest: What's Going on in Esten Town = 1,500 XP | | Quest: What's Going on in Lodren's Gate = 1,500 XP | | Quest: Protect the Aqueduct = 300 XP | |---------------------------------------------------------| | Total = 11,650 XP | | Per person ÷ 6 = 1,942 XP | \=========================================================/

trouble_in_esten_town.1327314009.txt.gz · Last modified: 2012/01/23 12:20 by Ant Brooks